LearnOpenGL.com – A great resource on OpenGL that does an excellent job of walking you through various rendering techniques.
TomLooman.com – An extensive and up to date resource for all things Unreal Engine.
GDquest YouTube Channel – One of the best sources of useful Godot tutorials.
This is an excellent book covering a broad range of game design topics. It starts off by defining what a game really is and goes all the way through different design elements finishing with what it’s like working in different roles within the industry. The focus is all about changing your perspective while looking at a game’s design. If you are looking for a reference to keep by your desk this is it.
I highly recommend.
This book is a great read if you are looking for situational examples of how to transform a company’s outlook on IT operations. The book follows an IT manager as he and his team leads a doomed project to success by adopting DevOps in every area of the business.
This book also goes a step further, providing insights into how DevOps enables a business to utilize the new world of data to make better decisions and create products that users will love.
This book is laid out more like a textbook, containing a highly distilled information dump that provides a complete picture behind the technical challenges of CI/CD and how to overcome them.
But for the most part it offers solid advice on keeping your code clean so that you don’t leave a mess of things for the people who need to maintain your code later.